Let us introduce you to Jair del Real Segura, one of our long-time creators. Jair is 20 years old freelancer from Mexico. We're really glad we could talk to Jair, it's always great to see the people who create this BlenderKit library and community together. Check out Jair's gallery on BlenderKit and also his Behance.

alt_text


How does a typical workday look for you?

JS: I don’t really have a specific work routine, especially now with the pandemic going on. Usually, I work in the mornings, from about 7 am to 3 pm. I do my best to identify the most useful assets which are still missing. I’m speaking about the things you need in most projects such as doors. I like to keep it simple but also, I like to add variations and textures, colors, and so on.

When did you start to use Blender? How did you find out about it? How did you learn to use it the way you do?

JS: I began doing 3D five years ago. I started with Blender 4 years ago after googling “free 3D software”. I’ve been using it ever since as my main tool in all my projects.

Do you also use other 3D software or was Blender always your first choice?

JS: Yes I do. I use Marvelous Designer as well. At first, I used Modo as my main tool but then slowly switched to Blender.

Did you study art or design at university or are you a self-taught artist?

JS: I'm a self-taught artist. I can’t say I’m completely an autodidact because I’m somewhat a part of the community. They teach me how to improve my work.

What is the best thing about being a 3D artist in your opinion?

JS: I think the best thing is that you can create whatever you want. You just need to have some creativity and a few skills.




From your portfolio on our website I can see that you do mostly interior design stuff like chairs, sofas, lights, doors, tables etc. Recently, however, you also uploaded some cars. What are your favorite things to create in Blender? What kind of 3D?

JS: Maybe it’s not really reflected in my BlenderKit portfolio, but I love to do hard surface modeling. Like the maximatic coffee machine. I enjoyed doing that. Also enjoyed doing the Leica M10. I'm thinking about creating more projects like these.

Block image

You exclusively upload models to our 3D library. Are you also interested in creating different kinds of materials or brushes?

JS: I was interested in uploading materials to BlenderKit. At least some basic but useful ones for beginners and people who are new to Blender. I thought this would help them understand how the Blender shaders work, but I then realized that almost all the materials I had in mind are already there. And I actually don't know how to create brushes.

Who are your 3D heroes and why? What or who inspires you? Are you a member of any art communities?

JS: I actually don’t know any great 3D artists. But I can say that Andrew Price is making a good thing through teaching beginners. He opened the door to many by democratizing the knowledge resources. I think there's a lot of value in this. Mostly, my inspiration comes from designers and video games like Rainbow Six Siege and The Division 2. When you get into a house and look at the assets, you can see how they mix different styles and create a nice-looking interior. Otherwise, I'm a part of many photography groups with different topics. My favorites are landscapes and products. This used to be my pastime.

What do you think about the BlenderKit platform? What is your experience with it and what do you think we should do next?

JS: I like this platform. My experience with it is good thanks to the drag and drop system. I remember I was wondering why Blender didn’t have an asset manager when I switched to it from Modo. Would like to see some more brushes to do texture painting with and sculpting brushes too.

See next articles

Little big change in scoring system

Since 10.9.2021, We are switching the complexity calculation in our score equation from mean to median.

Interview with Bart House

Bart House is one of those creators who catched our eyes from the first upload he made to BlenderKit. Now we finally had the chance to interview him and get him now little bit better. Hope you will enjoy this as much as we did.

Everything is rounded!

The website redesign you've all been waiting for.

Updates in Blender 2.93

What's new in our add-on in Blender 2.93?

New awesome Asset Management

We launched New My assets page, so check it out.

Subscription price increase at 9,000 assets

We'll be increasing our subscriptions a bit once we reach 9,000 assets. If you get a subscription now, you can enjoy the lower price forever.

PolyHaven HDRIs in BlenderKit add-on

We are happy to inform you that now you can get all PolyHaven HDRIs into Blender also through our add-on.

Isometric room in Blender: quick workflow

What can you create with BlenderKit add-on and Blender in 2 hours?

Profiler: new add-on by Mike Radjabov

Read more in depth about the new add-on.

New features in Blender 2.92

We got some great news for you - This is the largest update of BlenderKit so far.

HDR and Scene asset types

Check out our new asset types.

Introducing Texture Resolutions for Models, Materials and HDRs

We are glad to introduce the Texture Resolutions feature in Blender 2.92. If you have a small GPU memory or want to create much larger scenes, this is the feature you’ve been waiting for.

BlenderKit in Blender manual

Now you can read more about using BlenderKit in the official Blender manual.

New category system is coming this week

In the week since Tuesday 19.1.2021 we are switching to an improved category system.

Several important updates for BlenderKit creators

Validation process has been improved, and new Category system is coming soon.

Server speed improvements

Petr has created some great BlenderKit optimizations

Happy holidays from BlenderKit

The best presents we can give you.

BlenderKit updates in Blender 2.91

With every new release of Blender we also try to improve BlenderKit. Here's what we done for you this time.

Happy birthday BlenderKit!

BlenderKit is now two years old. It’s a real thrill and you are all invited to celebrate with us. meow!

Thank You Community!

More than 7000$ collected for the Open - Source cause.

Activation and Basic Usage in Blender 2.9

Check our new video tutorial on how to activate and use BlenderKit in Blender 2.9

Simple card and recurring payments - Get 25% Off forever

Simple card and recurring payments are coming to BlenderKit.

Updates in Blender 2.90

New updates and features in add-on in Blender 2.90

Who is Julio Sillet - the author of some of the best PBR materials you've ever seen.

We created the first of the BlenderKit artists interviews with Julio Sillet, who has uploaded many great materials to our website.

Updates in Blender 2.82

Blender 2.82 brings a lot of fun on the Kit-side.

Bevel video tutorials

Maybe you'll be surprised what's the reason to bevel all your models.

Happy birthday BlenderKit!

We invite you to celebrate with us!

Blender conference 2019 reflections

BlenderKit team attended at Blender conference 2019

Add-on updates in Blender 2.81

Some new features have been cooked for the add-on in Blender 2.81.

BlenderKit updates in Blender 2.8

Blender 2.8 RC is out and we've been busy too.

Blender 2.8 release fever

Get 25% of the subscription price

New Gallery!

All the models, brushes, add-ons and materials for you to browse online. And if you find what you were looking for? Get it.

Over 1000 high-quality assets ready to drag & drop in Blender

We are happy to announce that BlenderKit database now offers over 1000 assets. These were uploaded by over 60 active creators.

BlenderKit in Blender 2.8

BlenderKit is now just one click away, as a 'default' material library inside Blender 2.8

Procedural Fabric materials

New procedural fabric materials in our database.

Tree bark materials

We released a set of bark materials.

Grass and particle systems drag & drop.

Literally every area you step in Blender requires you to learn a lot of new tools and information, and that's why we implemented several 'shortcuts' for convenience and speed.

Add-on updates (version 1.0.19)

We worked hard on improving our add-on - again.

Foliage by Iwo Pilc

Stones, rocks, pieces of wood can be sometimes photoscanned. But plants are still a domain of hard-core modeling. This really takes time, skill and precision, and a lot of observation what "natural" really means.

Free Modelled and baked materials

We just recently released a set of 9 texture-based PBR cycles materials.

Wallpaper textures

We are trying to help you, blenderheads, to save your time while achieving best results possible. Wallpaper textures can really boost interior renders, but do you already have those on your hard drive?

Free Kittens!

As a late Christmas gift, we are releasing our BlenderKit mascot kitten for free. Now, you can make any scene insta-cute! The kitten is poseable and can be animated (by now 2.79 only, because of a hair-import bug in 2.8 beta).

BlenderKit 2.8 beta

BlenderKit introduces add-on for Blender 2.8. While there are still many changes in Blender happening, which may cause the add-on will work today and not tomorrow, the add-on should be mostly working fine, and we try to keep the new version updated with the latest Blender builds.

Free models

To further extend the free plan and enable users the experience of all features, we enabled about 20 models as free and these are available as "freebies" category. The model database now grows almost every day.

Initial Release

We are happy to announce the release of something we've been working on for a long time.

BlenderKit is a new online platform made for Blender users, creators, and developers. We hope to bring a new momentum into the open source world by introducing several innovations we've been working on.