BlenderKit 3.1.6 release
First of all, logged-in users are now able to comment on assets directly in Blender. Making it much easier and faster to publish a compliment or suggestion to the creator of the precious asset. It also makes the validation process much faster for all beloved creators as the communication with BlenderKit’s validators can be realized privately in the environment we all love and use - in the Blender itself.
Beside that we have made the maximum resolution option for imports to be permanent as was requested by the BlenderKit community. And so there is no longer need to tweak import resolution all the time.
We are grateful for all your great suggestions on our GitHub issue tracking page which helps us to make the BlenderKit even better. Thank you so much!
Our add-on development team also implemented several smaller improvements and bug fixes based on your reports and our findings. To check them all or to download the add-on you can check the 3.1.6 release page and notes.
- Errors from searches are handled in better way
- Fixed that manual install could lead to errors if Blender was not restarted
- Fixed: menu bar overlaps asset thumbnails
- Fixed: Import Method Max Resolution doesn't stick
Update warning for Windows systems
Only applies for auto-updates from version lower than 3.1.4. For updates on Windows please be aware of broken auto-updater in 3.1.1 and 3.1.3 which will lead to failing automatic installation of 3.1.6 (more information at: #131). In order to install 3.1.6 from 3.1.1 and 3.1.3 we strongly advice to remove 3.1.1 or 3.1.3 and install 3.1.6 manually from .zip file. This way you will skip the auto-updater bug and will have clean and working installation of 3.1.6.
As the bug was fixed in 3.1.4, auto-updates from 3.1.4 and 3.1.5 to 3.1.6 are working as expected. We are deeply sorry for inconvenience caused by 3rd party library for automatic updates.
There are also hundreds of new assets every month. Don't forget to check them all out in our gallery.
See next articles
We are always busy working on our add-on, and we have a new release of our add-on for you! Know that we've rewritten a huge part of the add-on to make it work great for everyone.
We are glad to introduce the Texture Resolutions feature in Blender 2.92. If you have a small GPU memory or want to create much larger scenes, this is the feature you’ve been waiting for.
We created the first of the BlenderKit artists interviews with Julio Sillet, who has uploaded many great materials to our website.
Literally every area you step in Blender requires you to learn a lot of new tools and information, and that's why we implemented several 'shortcuts' for convenience and speed.
Stones, rocks, pieces of wood can be sometimes photoscanned. But plants are still a domain of hard-core modeling. This really takes time, skill and precision, and a lot of observation what "natural" really means.
We are trying to help you, blenderheads, to save your time while achieving best results possible. Wallpaper textures can really boost interior renders, but do you already have those on your hard drive?
As a late Christmas gift, we are releasing our BlenderKit mascot kitten for free. Now, you can make any scene insta-cute! The kitten is poseable and can be animated (by now 2.79 only, because of a hair-import bug in 2.8 beta).
BlenderKit introduces add-on for Blender 2.8. While there are still many changes in Blender happening, which may cause the add-on will work today and not tomorrow, the add-on should be mostly working fine, and we try to keep the new version updated with the latest Blender builds.
We are happy to announce the release of something we've been working on for a long time.
BlenderKit is a new online platform made for Blender users, creators, and developers. We hope to bring a new momentum into the open source world by introducing several innovations we've been working on.