Uploading a brush
BlenderKit supports by now sculpting and painting brushes.
Check your brush is working perfectly (has proper alpha, spacing,...).
- you can use a multiresolution plane or sphere for sculpting brushes.
- Make a brushstroke, possibly as simple as possible, as big as possible.
- Save your rendered image.
- Go back to sculpt mode with the brush, go to options -> appearance, and check custom icon ON, and set path to your preview image.
Now you can fill in the tags for the brush in BlenderKit upload - brushes, and upload your brush for validation.
You can speed up the creation of new brushes by using brushes from BlenderKit, just changing the alpha of them.