Asset is too similar to previous upload
BlenderKit will usually reject an upload too similar to previous uploads. If you only made changes to colors in the shader setting, we will probably not accept your asset as a new one.
However, there are some cases in which we accept variations of the same model/material:
- Original manufacturer colors: In case you want to upload color variations, you should make them a part of the material. You should create RGB nodes with the specific colors and you should group them, so it is easy to switch between them. It is better to have everything in one model and suggest it has color variations with a custom-made thumbnail. Please remember- you should create only the color variations supplied by the manufacturer and make sure to have a full collection.
- Different PBR sets: If you are creating texture sets with different damage levels or other unique properties, modifying the color is not so easy. Therefore, variations will be accepted, especially if other aspects of the texture are different as well.
Thanks for reading and let's keep on changing!Manufacturer and Designer tags