Highly-detailed production ready Gorgon Fantasy Knight Portrait Head Bust. All quads and very good quad-flow facial topology to make it suitable for rigging and animating. The model has a full mouth-bag, teeth and tongue. The sculpt layers on the face have been preserved so you can continue to sculpt and add your own details. Many modifiers in the stack have been preserved to make the mesh as light as possible and can be collapsed to the desired resolution. The Face Skin Material has not been fully baked so you can add your own maps to alter the look of the character. Lastly, please be aware that there are numerous mirror modifiers in the stack that reference a Mirror_Point_empty which would need to be collapsed and applied when rigging for animating.