Best suited for use in first-person FPS games, Unreal Engine, Unity or renders, but you can use it in your other projects as well.
Features:
Model has 1 texture set;
Polycount is consistent with current-generation FPS games;
Optimized and clean topology represented by triangles.
If you have some problems, questions or wishes, you can always contact me here or at my ArtStation: https://www.artstation.com/chpndl — and I will help you solve it.