A realistic cracked ice cube material featuring subtle fractures, cloudy ice density, and natural surface irregularities. This material is designed to simulate frozen ice with internal cracks and uneven refraction, creating a cold and solid appearance while still allowing light to scatter naturally inside the ice. The shader uses physically based values with proper transparency, roughness variation, and realistic light absorption to achieve convincing depth and thickness. Ideal for close-up renders as well as wide shots. Perfect for use in food & beverage visualization, frozen environments, product renders, VFX shots, or any scene requiring realistic ice details.