Rough Snow is a fully procedural snow material designed to represent coarse, compacted snow with natural surface variation. The material features irregular snow clumps, subtle height differences, and a soft matte appearance, making it suitable for ground surfaces, rooftops, environmental props, and winter scenes. Built entirely with procedural nodes, this material does not rely on external textures and scales cleanly across different object sizes. It supports Cycles displacement for realistic surface depth while remaining efficient and easy to adjust.