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Just a moth simulator made emtirely with geometry nodes. It features the important parameters which can be used to get a perfect moth or insect simulation around a source object. It's lightweight and can feature hundreds or thousands of insects. You can select the source which can be a light or a mesh. Then you can select whether the average position of all the vertices should be used or the object origin(location). Then there are other parameters which are easy to understand. The source can be animated and the insects will follow it.