Are you one of those people dreaming of climbing Mount Everest? Or, are you one of those people dreaming of high-quality procedural rock textures? Anyhow, dream away with our 3D rock materials render-ready for Blender.
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Procedurally generated Customizable rock texture, uses the object's UV coordinates to map the texture, so it may not work well if you're applying the material on a cube for example if you want the look in the thumbnail, you gotta use a sphere. Also do not forget that this material is better to use on large objects, otherwise, you have to change the parameter displacement or search in the settings.