Moss Wall Plaster is a realistic procedural material representing an aged plaster wall with natural moss growth and surface damage. The material features subtle plaster cracks, uneven roughness, and organic moss patches that blend naturally into the wall surface, creating a weathered and damp appearance. Designed for architectural visualization, environment assets, and game-ready scenes, this material works well for abandoned buildings, exterior walls, basements, old interiors, and humid environments. The shader is fully procedural, seamless, and UV-friendly, ensuring consistent results on various mesh scales without visible tiling. All textures are generated procedurally using shader nodes, making the material lightweight, customizable, and resolution-independent.