We don’t need another hero. But sometimes we do. Especially when it comes to 3D fantasy heroines and heroes in motion graphics, gaming and animation.
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Highly-detailed, production ready Hellboy Face. All quads and very good quad-flow facial topology to make it suitable for rigging and animating. The sculpt layers on the face have been preserved so you can continue to sculpt and add your own details. The model has full a mouth-bag, teeth and tongue. The diffuse material for the face has a curve modifier so you can adjust the shade of the skin if you prefer to have a more pure red colour. The skin material has not been baked either so you can make adjustments to achieve your desired look. Many mesh modifiers have been preserved to make the mesh as light as possible and can be collapsed to the desired resolution.