Add-on updated to blender 2.8
Add-on for optimising face counts. Optiloops goes through loops of the mesh and removes loops selectively either when only whole loops get deleted or when max face angle is present on the loop, so the shape is kept as much as possible.
---You can keep loops by these properties:
- UV seams
- loops essential for subsurf shape (sometimes called offset edges)
You can either run optiloops on whole mesh, or on the selection. The selection is 'grown' from selected edges, so whole loops get removed.
It's possible also only select edges for removal, and then decide if they should be removed.
Sometimes, the operator can be run several times to get to the desired result.
Find the optiloops operation in mesh cleanup or mesh delete menus.