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model: Clicker Animated Zombie
Clicker inspired by last of us world
Game Ready , Pure PBR Optimized Animated
Texturs:
Number of Texture sets = 1 Texture sets
Number of Texture = 4
Textures = High resolution
Textures format = PNG
Actions:
2 pos = rigAction , T_pose
3 Animations = walk, Run , attack
*Numbers at the end of the actions names are representing the start and end keyframe.
Model have two type of rigs, One of them is based on rigify (old face system) That's been used for making animations. And the other one is based on GRT that Optimize for game engines and animations had been baked on it.