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model: Water Ripples Geometry Nodes
I created a plane and assigned it geometry nodes to simulate water collisions. You can assign this modifier to all different objects to create impressive water ripples. Just press play and the animation will work. If you want an object to be affected by water, put it in the collection I have placed in the geometry nodes. And if you want to try the cartoon style, just change the texture of the plane. Hope it's useful.