Game Ready Pure PBR Optimized Animated 3D Model project quality = Mid Poly
Texturs: Number of Texture Sets = 3 Texture sets Total Txtures Count = 14 Texture Textures Name 1. body 2. hair 3.Armor Textures resolution= 4096 * 4096 Textures Bit depth = 8 bit Textures format = PNG
10 pos = FP angry dog , runing dog pos , angry dog pos , dog idle pos , FP dog close eye , FP dog smile , Happy dog stand pos , happy dog pos , hard stand dog pos , sleep pos
7 Animations = Dog idle 0_30 , Dog Bark 0_52 , Dog Fast walk 1_27 , Dog run 1_18 , Dog sleep 1_120 ,Dog Sneaking 1_64 , Dog Walk 1_55
*Numbers at the end of the actions names are representing the start and and keyframe.
*The animations have been stashed in NLA editor,so they cannot be changed or played from action editor or anywhere else unless you delete them from NLA editor that highly recommended for editing the animations on your own desire or exporting them to game engines.
*Clear all transform before playing new animation or selecting new pos.
*Armature is based on Riggify wolf Atmature (Old face system).