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BlenQuick Auto-Rigger

add-on add-on

$30.5 $25.92
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The Feature-Rich Multipurpose Rigging Tool

Binding, Detection, Retargeting, Fingers Toggling, Adding Or Duplicating Parts, Final Rig Generation, Rig Export, And More...

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Our Other Addons

https://www.blenderkit.com/?query=author_id:1089774

Compatible With Blender 4.5.x, 5.0.0 and 5.1.0.
Compatible With Linux And Windows.
Updates Are Free, And Always Will Be.
Our Customer Service Is Available 7 Days A Week So Questions Are Usually Answered Within A Few Hours And Confirmed Bugs Are Fixed Within 24-36 Hours...

It all started when I discovered Blender and started to play with character rigging.
Alas, I couldn't find any auto-rigger that was suitable for me and so I decided to develop my own.
Later on, a friend joined me and here we are, BlenQuick Auto-Rigger, AKA BAR, was born...

Leading Innovation

On the 25th of February 2025 we unveiled SNAPPY, the first, and so far only, one-click automatic body detection system that works out of the box, and that does it right as the most accurate and the fastest on Blender (not a figure of speech or some AI generated blah blah, SNAPPY really is the most accurate and the fastest body detection system on Blender).

Fast forward to the 4th of April 2026 and another breakthrough, now meet SNAPPY FACIAL!
The first, and so far only (again :D), one-click automatic facial detection system, and it works out of the box too...

And let's not forget the 18th of August 2024 when we introduced something that was regarded as impossible by many, that is the first, and so far only (once more :O), Automatic Body And Facial Markers Setup For Animals!

Try BAR once and never look back but don't take our word on it, check our latest Demo:

Make Sure To Check Our Documentation Too:
https://superhivemarket.com/products/blenquick-auto-rigger-a-tool-to-rig-nearly-everything/docs

Why Choose BAR?
  • Performance: By far the fastest Auto-Rigger on the market, BAR makes complex rigging tasks a breeze. Binding, bone placement, final rig, rig export, duplicating or adding parts, parts toggling, all with unprecedented speed...
  • Easy to Use: With our unique SNAPPY and SNAPPY FACIAL features, rigging characters becomes a quick and automated process. Select the character, click once to detect the markers and boom! BAR will place the bones for you
  • Universal Rigging: From humans to animals with multiple limbs and from body rigs to facial rigs, not to forget vehicle rigs and even clothing or accessories rigs (like skirts, scarves, dresses etc.), BAR handles it all
  • Customization: Customize the User Interface to match your needs with options for UI scaling and button styling
  • Export in FBX and GLTF format, compatible with Unreal Engine, Maya, Godot, Unity and any other similar 3D animation program
  • The rig can be edited anytime, even after binding, because it's based on a non-destructive workflow

To summarize, whether you're working on humanoid or non-humanoid characters (be it animals or any strangely shaped creature), or even vehicles or objects, BAR eases the entire rigging process, saving you plenty of time and energy while maintaining excellent quality

Distinctive Features
  • SNAPPY, Our One Of A Kind One-Click Automatic Body Detection System For Humanoid Characters
  • SNAPPY FACIAL, Another One Of A Kind One-Click System, For Automatic Facial Detection on Humanoid Characters
  • Automatic Markers Placement For Body And Facial (Manual Rigging AKA Legacy, If For Some Reason You Want To Rig A Character Manually)
  • Automatic Body And Facial Markers Setup For Animals, And Presets (Bird, Cat/Lion/Tiger, Dog/Wolf, Fish/Sea Mammal, Horse, Snake)
  • Quality Fast Binding (AKA BINDY) For Facial And Body https://www.youtube.com/watch?v=CoVukq5QBDQ&t=245s
    You can define extra objects to improve binding for the facial area.
    Our BINDY binding mechanism is an hybrid between Voxelized and Heat Maps with all of Voxelized's advantages and none of its bugs for fingers and facial, as long as pants and jackets have been defined.
    BAR supports Voxel Heat Diffuse Skinning as binding engine.
  • Automatic Character Objects Assignment Based On Guessing And Recognition System https://www.youtube.com/watch?v=CoVukq5QBDQ&t=101s
  • Multi-Rig Parts Duplication For Head, Arms, Legs, Spine, Fingers, Toes And Neck https://youtu.be/VUUVqAjIbRg
  • Click Simulation, To Simulate Clicking Effects On Choosen Buttons Objects and Bones
  • Universal Vehicle Rig And Vehicle Detection Without User Action (Based On Cars But Can Be Easily Edited To Work On Buses, Trains, Planes, Motorbikes, Boats etc.), And Presets (Car And Bus) https://youtu.be/oaehTyDXpe0
  • Redesigned UI With Tons Of New Settings For Ultimate Customization, Take Full Control Of Your Add-On! https://www.youtube.com/watch?v=f9m_3ZlK4Jg
  • Even The Body Markers Can Be Themed
V2 Is Out, It's A Game Changer!

As Fast As Ever And With Even More Features, The Second Generation Of BAR Completely Rewritten From Scratch Using Our Own Custom Rig

Optimized Existing And New Features, Making It the Fastest Auto-Rigger For:
* Markers Detection
* Advanced Detection
* Automatic Facial Detection Based On Assignments
* Advanced Binding
* Retargeting
* Final Rig Generation
* Rig Export
* Fingers Toggling
* Automatic Parts Detector For Detecting Extra Parts
* Adding And/Or Duplicating Rig Parts (Duplicate Nearly Anything On The Rig: Head, Spine, Tail, Fingers, Toes, Legs And Arms)

Need Help?

Check Our Documentation:
https://superhivemarket.com/products/blenquick-auto-rigger-a-tool-to-rig-nearly-everything/docs

YouTube Channel:
https://www.youtube.com/channel/UC654JCjREKgDkxgF_z9IwAg/

Questions, Feature Requests, Bug Tracker?
Join Our Community On Discord https://discord.gg/UUQ9DpHYmC

If you're looking for a cheaper Auto-Rigger, with less features but without compromising on the main core functions, check our Snappy Rigger (compatible with Blender 4.5.x, 5.0.0, 5.1.0 and above) https://www.blenderkit.com/addons/c9841f8d-5056-41a5-972d-6c6cea2fd4d4/ .

Main Features
  • Fast binding, detection, retargeting, fingers toggling, adding and/or duplicating rig parts, final rig generation and rig export
  • Quality binding for facial and body with BINDY
  • SNAPPY and SNAPPY FACIAL, our unique one-click automatic markers detection systems
  • Body and facial markers setup for animals
  • Automatic bone placement for characters, asymmetrical models supported
  • Automatic facial markers placement
  • Quality facial markers detection for humans and animals
  • Automatic character objects assignment
  • Body markers mirroring
  • Duplicate, add and/or remove body parts (head, spine, fingers, toes, legs and arms, click on "Parts Parameters", or on "Shift P", to access these options)
  • Game engines export/support in FBX and GLTF format (compatible with Unreal Engine, Autodesk Maya, Godot, Unity and any other similar 3D program) - https://youtu.be/6vzyGN9zKTw
    The exported rig includes everything, that is the facial rig (if you made one) and all the body parts/limbs.
    NOTE - Before exporting the rig, do not forget to click on the "Set Skeleton" button. If you don't, the Set Skeleton feature will be done automatically when exporting but weights might fail and/or extra tweaks might be needed.
  • Feature rich parts parameters settings
  • Picker body/face
  • Eye location locked or free
  • Save/load your rig in .json format
  • Create/delete custom armature presets
  • Save custom retargeting mapping or load custom mappings
  • Save/load animations and constraints
  • Picker body/face
  • Eye location locked or free
  • IK/FK eyes
  • Auto-eyelid rotation
  • Eye location locked or free
  • Fingers/fist close from scale
  • Breath bone from scale
  • Root bone for humans and animals
  • IK/FK switches
  • IK-FK for fingers, toes, hands and feet
  • FK tail base to rig ropes, FK spines, tentacles, wires, ponytails etc.
  • IK/FK switches for legs, arms, torso, fingers, toes etc.
  • Rig & character layers, store bones and objects to easily turn on/off character layers to hide or show clothes, hair, shoes, scarves, hats and bones controllers
  • Cartoon compliant : stretchy spine, legs, arms, head
  • Ready to use prebuilt poses (T-Pose, Y-Pose and Unreal Engine A-Pose)
  • Add rigs : skirts, jumpers, scarves, sleeves, dresses, tails, hair, hairbands etc.
  • Simulations : click simulation to generate click effects on the object(s) you choose
  • Bone physics simulation, easily create a wiggle effect on bones
  • Universal vehicle rig and vehicle detection (buses, trains, planes, motorbikes, boats etc without user action
    If you want to edit the base reference bone, do not click on "Edit Base Armature" but on "Edit Car Base Armature".
    Make sure to set the type to "Vehicles" before generating the final rig, and click on "Multi-Wheels (Vehicles)" if your vehicle has more than 4 wheels.
  • Saver/loader for rig data, action data, retargeting presets data and custom armature preset
  • Themes for the outer and inner body markers
  • UI customizations, customize your UI in a few clicks and take control of your addon!
    In the UI tab, click on the 3 dots menu to access all the UI settings and customizations and scale buttons, align buttons, split between 2 or 3 buttons, change text label, change pop-up size, set custom icons for buttons, and set colored theme for buttons, properties and dropdown enums.

Want To See More? Watch Our UI Customization Demo!
https://www.youtube.com/watch?v=f9m_3ZlK4Jg

Changelog

V2.7.3
* Fixed a bug in generate final rig
* Fixed a bug in detection
* Fixed a bug in SNAPPY FACIAL
* Fixed a bug in export
* Fixed a bug in parts parameters
* Fixed a bug in BINDY (binding)
* Fixed other random bugs
* Added error handlings
* Optimizations
V2.7.2
* Improved SNAPPY FACIAL on Blender 5.1.0, now it's on par with Blender 5.0.0
V2.7.1
* Updated SNAPPY FACIAL to be fully compatible with Blender 5.1.0
* Updated animals rigging to be fully compatible with Blender 5.1.0
* Updated vehicles rigging to be fully compatible with Blender 5.1.0
V2.7.0
* Unveiling of SNAPPY FACIAL, the first, and so far only, one-click automatic facial detection system!
* Optimizations
* Bug fixes

Older Changelog
https://superhivemarket.com/products/blenquick-auto-rigger-a-tool-to-rig-nearly-everything/docs

Credits:
Serpens
, the visual scripting editor, for the time it saved us:
https://superhivemarket.com/products/serpens?search_id=44946697

Happy Blending!
By

Author avatar Stellart

File size

18.2 MiB

Version

2.7.3

Platforms

windows-x64, macos-arm64, linux-x64, macos-x64, windows-arm64

Blender Version Min

4.5.0

Randomize_Bones_Pose
Free

add-on Randomize_Bones_Pose

25
Rigify Retargeter

add-on Rigify Retargeter

9
Car Rigger

add-on Car Rigger

9
SNAPPY Rigger

add-on SNAPPY Rigger

5
Facial Tools

add-on Facial Tools

4
BlenQuick Auto-Rigger

add-on BlenQuick Auto-Rigger

2
wk_facerig – Fast, intuitive facial animation in Blender

add-on Wk_facerig – Fast, intuitive facial animation in Blender

2
Schematic Editor - Visual Rigging Made Simple

add-on Schematic Editor - Visual Rigging Made Simple

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