SNAPPY Rigger

Snap, Bind And Export Your Rigs In A Few Clicks!

The Easy To Use Advanced Auto-Rigger

Compatible With Blender 5.1.0.
Compatible With Linux And Windows.

Updates Are Free.
Our Customer Service Is Available 7 Days A Week So Questions Are Usually Answered Within A Few Hours And Confirmed Bugs Are Fixed Within 24-36 Hours...

Our Other Addons

https://www.blenderkit.com/?query=author_id:1089774

Detect and rig your character in one click with SNAPPY, bind it with BINDY, generate an advanced final rig, and export it in .fbx.
All in a few clicks and in a few seconds.
It's as simple as that.

Leading Innovation

In February 2025 we unveiled SNAPPY, the first, and so far only, one-click automatic body detection system that works out of the box, and does it right as the best and the fastest on Blender (not a figure of speech or some AI generated blah blah, SNAPPY really is the most accurate and the fastest body detection system on Blender).
At first SNAPPY was meant as an exclusive feature for our BlenQuick Auto-Rigger ( https://www.blenderkit.com/addons/8844f27d-31e1-44a6-ab42-9518a22f0490/ ), but then at one point we decided to bake it into a new and much easier to use Auto-Rigger that just works without having to go through a steep learning curve, all while keeping the main advanced core features.

What About BINDY?

BINDY is our binding system, the fastest and the most accurate on Blender (again, not a figure of speech).
Note: SNAPPY Rigger can use Blender's built-in Automatic Weight as a binding engine, but it's slower and less precise than BINDY.
Voxel Heat Diffuse Skinning can be used as well, but of course it has to be installed (we are not affiliated with Voxel in any way).

Main Features
  • SNAPPY AKA one-click automatic body detection system
  • BINDY, our advanced binding engine
  • Automatic facial markers placement
  • Final rig generation
  • Game engines export/support in FBX and GLTF format (compatible with Unity, Autodesk Maya, Unreal Engine, Godot and any other similar 3D program)
How to detect, bind and generate the final rig, in 5 steps :
Export :

Facial detection is available too, it can automatically detect in 2D and 3D based on user's minor selection & assignments.

The following Video Tutorial has been made for BlenQuick Auto-Rigger, but SNAPPY Rigger works the same way since it's based on it).

Need Help?

Questions, Feature Requests, Bug Tracker?
Contact us on our Discord Server:
https://discord.gg/UUQ9DpHYmC

YouTube Channel:
https://www.youtube.com/channel/UC654JCjREKgDkxgF_z9IwAg/

If you want a very advanced Auto-Rigger with tons of options (parts parameters, retargeting, duplicate/multi limbs and more), check our BlenQuick Auto-Rigger:
https://superhivemarket.com/products/blenquick-auto-rigger-a-tool-to-rig-nearly-everything

Changelog

V1.2.2
* Added BINDY option in the "Choose the binding engine" settings
* Removed the BlenQuick Auto-Rigger binding engine option, because for it to work BlenQuick Auto-Rigger had to be installed and that isn't needed anymore now that BINDY is built-in (BINDY is the advanced binding engine in our BlenQuick Auto-Rigger)
V1.2.1
* Fixed compatibility with Blender 5.1.0
V1.2.0
* Added BINDY, the advanced binding engine from our BlenQuick Auto-Rigger
* Added export to FBx and GLTF
V1.1.1
* Added automatic facial detection, so now SNAPPY Rigger can automatically detect faces in 2D and 3D based on user's minor selections & assignments
* Bug fixes
V1.1.0
* Added facial detection and rigging
* Added options to use faster and more advanced binding engines (BlenQuick Auto-Rigger and Voxel Heat Diffuse Skinning, but of course they have to be installed)
* Code cleaning
* Optimizations
* Bug fixes
V1.0.2
* Fixed inaccuracies in detection on Blender 5.0.0
* Fixed addons bug, now you can use SNAPPY Rigger without interferences when other addons are installed
V1.0.1
* Updated compatibility with Blender 5.0.0
* Bug fixes
V1.0.0
* Initial release

Happy Blending!
SNAPPY Rigger
$15.5 $15.5
Name SNAPPY Rigger
Version 1.2.2
Platforms windows-x64, macos-arm64, linux-x64, macos-x64, windows-arm64
Blender Version Min 4.5.0
File size 27.3 MiB