Uploading a brush 🔗
Currently BlenderKit supports sculpting brushes and painting brushes.
Before uploading your brushes, make sure they work correctly. Check your alpha settings, spacing, etc.
Then generate a preview, ideally from the following scene:
- You can use a multiresolution sphere or plane for sculpting brushes
- Make a brushstroke, preferably as simple and big as possible
- Save your rendered thumbnail, preferably at least a 2048x2048 pixels image.
- Find your brush asset in asset manager and assign it a preview image. Assign the same image in BlenderKit upload panel (blender's own previews are low resolution, so BlenderKit server also needs highres image)
Now you can edit related tags for your brush at BlenderKit upload- brushes, and upload your brush for validation.
PS. It is possible to speed up the creation of new brushes by using existing brushes from BlenderKit and simply adjusting their alpha. You can also use these templates to create new brushes: