05 June 2022

Don’t include UV maps names in the material 🔗

When you upload an asset to BlenderKit, UV maps names shouldn’t be included in the material.

Very often people rename the UV maps and therefore the materials won't work for them out of the box.

Also, including such names sometimes generates black thumbnails in the add-on thumbnailer.

You can simply delete the UV map names from the material and regenerate the thumbnail.

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