05 June 2022

Material too simple 🔗

In BlenderKit, we strive to have only high-quality materials in our database.

Therefore, we mostly don’t accept materials which are too simple.

Usually, we will send this notification if you only used color variations in the Principled shader or did something similar.

Adding roughness, color, or normal map imperfections is the way to create a more realistic looking high-quality material.

Thanks for going deeper!

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