An animated sci-fi tunnel covered in pulsating, dripping alien slime. Organic goo flows down the walls, occasionally forming glowing drops that fall and merge with the floor. The tunnel itself feels alive, with internal lighting and dynamic camera movement moving toward a shifting glow at the far end — like a flashlight or distant energy source.
Slime movement is fully procedural using Geometry Nodes and shaders. Camera and lighting follow a keyframed path. The scene is not pre-looped but can be adapted.
Ideal for cinematic shots, intro sequences, music videos, or sci-fi storytelling.