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White Doberman – Game-Ready, Rigged, and Animated
A high-quality white Doberman designed for real-time engines, cinematics, and next-gen game development.
The model features clean topology, realistic muscular anatomy, detailed fur/skin materials, and loop-ready animations.
Fully rigged with IK/FK support, this dog is ideal for action sequences, character companions, guard dogs, police simulations, and cinematic storytelling.
The PBR materials deliver natural skin reflection, muscular tension, and lifelike shading in any lighting condition.
Features
• Fully Rigged (IK/FK ready)
• Multiple loop animations (Idle / Walk / Run / Attack / Bark)*
• Realistic white coat and accurate Doberman proportions
• Clean UV-unwrap
• Game-ready optimized topology
• 4K/2K PBR textures
• Works with Blender, Unreal Engine 5, Unity
• Plug-and-play — no extra setup required
*Modify list of animations as needed depending on what you actually included.
Technical Details
• File Format: .blend
• Geometry: Optimized quads + tris
• Materials: Full PBR set (Base Color, Roughness, Normal, AO)
• Rig: Full body controller rig + IK/FK
• Animations: All loops prepared for game-engine use
This animal fits perfectly in realistic games, urban environments, cinematic shots, VR simulations, or companion-AI gameplay.