By dressing up your 3D feminine presenting characters, you give them personal style and sometimes even a life mission- whether it is to become a model, or destroy patriarchy. Or do both.
A 3D model of a long women's dress with a floral design, created in Blender. This model features detailed fabric folds and high-quality materials, making it suitable for use in games, animation, and rendering.
The creation process in Blender involved first taking measurements from the mannequin. For the skirt, I started with a plane, used the Knife Project tool to cut it, then connected the vertices. After that, I ran a simulation in Blender to fit the plane onto the mannequin’s body, forming the skirt. Then, I created the top and merged both pieces together.