We donβt need another hero. But sometimes we do. Especially when it comes to 3D fantasy heroines and heroes in motion graphics, gaming and animation.
β οΈ Problem displaying animations: Animations have a problem and animations are not displayed in the action editor and I am working to fix them. I really apologize to you and soon in the next few days all assets will be fixed and animations will be available.
Animations :
- βοΈ Attack 1 (1β13)
-π‘οΈ Attack 2 (1β20)
-π Dead Idle Mode (1β13)
-π‘οΈ Defense (1β11)
-π€ Hit (1β8)
-β¬ οΈ Hit Left (1β8)
-β‘οΈ Hit Right (1β8)
-π§ Idle (1β474)
-π Idle 2 (1β122)
-π₯ Ready for Attack (1β28)
-πββοΈ run (1β22)
-πΆββοΈ Walk (1β32)
- π€ Rest (1_411)
- π Start Rest (1_35)
- β‘οΈπ΅ Stun Mode (1_140)
- π End Rest (1_35)
- π‘οΈπ Ready Yo Defense (1_28)
-πββοΈ Runing Attacking Mode (1β22)
β‘Actions :
- A pose
- T pose
π¨ Style: Realistic
π Description:
This is a low-poly .
It is optimized for real-time use in games, VR, and animation projects.
The design is stylized but with enough detail to work well in both cinematic and gameplay contexts.
Ready to import into Unity, Unreal Engine, and Blender.
π Technical Details:
the animations has been stashed in Action editor (blend file).
- Polycount: 8.835
- Rig: Yes (basic humanoid rig)
- UVs: Unwrapped / Non-overlapping
- Textures: 4K PBR (Base Color, Normal, Roughness, Metallic, Hight, Ambient Occlusion)
- Materials: 2 main material