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The Procedural Anisotropic Metal Material for Blender 4.1 captures the distinct radial highlights and fine surface details typical of anisotropic metals. Utilizing procedural techniques, this shader simulates the directional light reflections seen on metals like brushed steel, aluminum, and other finely polished surfaces. Customizable parameters allow control over the metal's color, anisotropy intensity, and surface roughness, making it ideal for product design, high-tech equipment, and decorative elements. This material adds depth and realism to metallic objects, enhancing the visual appeal of any scene.