Game ready model, created in a blender, according to the full game pipeline. PBR textures in Substance Painter. Maps: Albedo, Normal, Occlusion, Roughness, Metallic.
Texture size: 1024 px
Texcel density: 2048 px/m
Grid density: 4.995 triangles.
Sizes: Height - 35 cm Length - 10 cm Width - 30 cm