Game ready model, created in a blender, according to the full game pipeline. PBR textures in Substance Painter.
Maps: Albedo, Normal, Occlusion, Roughness, Metallic.
Texture size: 1024 px
Texcel density: 2048 px/m
Grid density: 4.995 triangles.
Sizes:
Height - 35 cm
Length - 10 cm
Width - 30 cm