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A high-quality procedural biscuit material inspired by a dark chocolate cookie surface, created in Blender 4.5 LTS. Built entirely using procedural shader nodes, this material uses no external textures and ensures full flexibility and resolution independence. Parameters can be adjusted to control surface roughness, pore depth, contrast, and overall biscuit intensity, allowing easy customization for different baked-goods variations.Optimized for realistic shading while remaining lightweight and efficient for both real-time previews and final renders.