Free 3D FX materials to create optical illusions, complex procedural textures, holograms and much more. Set your Sci-Fi scene on fire!
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BlenderKit is a communityโdriven 3D asset library integrated into Blender 3D.
Founded in the spirit of openโsource, BlenderKit is available for free.
With a Full Plan subscription, users support BlenderKit creators and openโsource development, while enjoying access to the full database.
smoke with animation and no keyframe just hit the play
I try this on cube please also you use this on default blender cube
๐งฉ Features:
โ
Procedural Noise-Driven Smoke โ No image textures needed
๐ฏ Custom Mask Input โ Control where smoke appears using geometry or masks
๐ช Directional Flow โ Animate smoke along curves or vectors with intuitive controls
๐ Full Transform Sync โ Smoke motion stays locked to object position, scale, and rotation
๐ Grouped Node Controls โ Exposed sliders for fade, density, movement, turbulence, and more
๐ฅ Animation-Ready โ All settings are keyframe-animatable
๐ Clean, Optimized Node Setup โ Easy to tweak and learn from
๐ฆ What You Get:
1x Blender file (.blend) containing:
Procedural Smoke Node Group
Example Volume Domain with animated smoke
Customizable Color Ramp, Density, and Detail controls
Fully documented Shader Nodes inside for clarity and learning
๐ How to Use:
Append or Copy the Node Group into your scene (File > Append > Material > Node Group)
Apply the node to any volume object or use a cube with the Volume Scatter + Emission setup
Plug in your custom masks (e.g. geometry-based or UV masks) to control smoke shape
Animate using provided controls โ e.g. "Wind Effect", "Extra Smoke Power", "Directional Fade"
Use the Mapping Node + Object Coordinates to sync movement with your mesh or controller
๐ง Best For:
Stylized smoke trails for magic, rockets, or environments
Game-style VFX or cutscene assets
Artistic renders requiring non-simulation-based smoke
Real-time previews without long bake times