Is your 3D bird looking for a nesting site? Your 3D cabin searching for a forest? Your 3D character hoping for a lake? Take a deep breath and choose a render-ready 3D nature scene.
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I want to share this scene, a summer landscape, created with Blender, Substance Painter, SpeedTree, and Gaea.
The terrain was sculpted in Blender, using warm soil textures and patches of grass to create a clear summer look. The green trees were made in SpeedTree, and some of the plants were modeled in Blender. In the distance, there is a simple wooden pier extending over calm, clear water, adding depth and a relaxed summer feeling.
The cabin, boat, ladder, pickaxe, shovel, and oil lantern were all made from scratch in Blender and textured with Substance Painter. I used Gaea to create the mountains, which now have sunlit, rocky surfaces instead of snow. The clouds are volumetric, created in Blender, and they help build a bright summer sky. The water is clear and reflective, adding to the warm atmosphere and realism.
To make the scene easier to work with, I lowered the number of objects in the viewport. All details will load when you render. Remember to unpack the resources for better performance.
This scene was created in Blender and rendered using Cycles. Most of the post-processing and color correction were also done in Blender.
I hope you enjoy the summer atmosphere.