A realistic wine bottle made of transparent glass and filled with liquid, designed for close-up and mid-range renders. The model features a clean glass surface with physically accurate transparency, refraction, and subtle thickness to achieve believable light behavior. The liquid inside is properly separated as an internal mesh, allowing realistic interaction between glass and fluid. Label details are mapped with clean UVs to ensure sharp texture quality without distortion. Built with optimized, quad-based topology and clean normals, this asset offers smooth shading and efficient geometry. All materials are fully PBR-compatible and calibrated for consistent results in both Cycles and Eevee. Real-world scale and correct proportions are applied to ensure easy integration into any scene. Ideal for product visualization, food and beverage scenes, interior renders, bar setups, tabletop compositions, and cinematic close-ups requiring a realistic glass bottle with liquid.