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Mesh Trail Generator - a slick Geometry Nodes setup I built in Blender for whipping up killer trails on any moving object. Think sword slashes, spaceship exhaust, or magic whips with fire, plasma, energy bursts in cyan, pink, yellow - you name it, all mesh-based for that solid look without actual particles eating your viewport. Slap it on as a modifier and dial in length, fade speed, density right in the panel; scales to real-world sizes and runs smooth even in big scenes. Works on Blender 4.0+. Grab it for your VFX gigs, games, or motion stuff-super tweakable and no fuss.