A fully procedural Geometry Nodes group for generating customizable 3D tires in Blender. Quickly design and adjust tires for vehicles, props, or concept art.
Features:
Adjustable tire wall scale & width
Control over rim radius & resolution
Procedural tread randomization and tread seed for variation
Adjustable tread coverage, spacing, and depth
Subdivision and bevel control for detail refinement
Supports both smooth and textured rubber materials
All parameters are exposed in the modifier tab for quick iteration and flexibility. Perfect for automotive visualization, hard-surface projects, and game-ready assets.