v1.2.1 – Bug Fix
Fixed: Objects no longer offset when moved after hierarchy selection.
Previously, all child objects were individually selected, which caused
a double-transform bug — children would move twice (once from their
own selection, once from following the parent) resulting in offset positions.
Now only the root parent is selected. Children follow automatically
through Blender's native parenting system. Movement behavior is the
same, but without the offset.
** Object Mode v1.2 – Instant Hierarchy Selection**
Stop wasting time searching objects in the Outliner.
👉 Hold O + Click anywhere
Instantly:
- Selects the parent
- Selects ALL child objects
- Lets you control the entire object as one
Instead of manually selecting objects or digging through the Outliner:
✔ Click once → select everything
✔ Move entire object instantly
✔ Faster workflow
- Detects top parent automatically
- Selects all children recursively
- Applies uniform world-space transforms
Hold O + Left Click → Select full hierarchy
Notes- Works in Object Mode only
- Objects must be parented
- Collections are not considered hierarchy