Highly-detailed, production ready Horned Red Goblin creature face. All quads and very good quad-flow facial topology to make it suitable for rigging and animating. The sculpt layers on the face have been preserved so you can continue to sculpt and add your own details. The model has full a mouthbag, teeth and tongue. The diffuse material for the face has a curve modifier to make the skin red. If you prefer your Goblins to be green just remove the curves modifier. Many mesh modifiers have been preserved to make the mesh as light as possible and can be collapsed to the desired resolution. A Smart-metal materials has been used to save on baked-materials and texture space. Also it makes it easier to customise the look some of the metal elements and jewellery. The geometry of the face will line-up perfectly with the male-basemesh that was made available by the Blender Foundation.