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A diffusion aggregation curves generator. Ideal for sci-fi alien growths, abstract art, VFX elements, procedural environments, or organic modeling.
Simply apply the modifier to any base mesh (such as a single vertex, sphere, or custom seed object), and watch intricate branching curves emerge as you increase the iteration count. The system simulates Diffusion-Limited Aggregation, a process where random-walking "particles" diffuse and stick to the growing structure, forming complex, dendritic patterns with natural randomness and detail.