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Dispersion Plastic is a fully procedural material designed to simulate thin-film interference and light dispersion on glossy plastic surfaces. This shader produces vibrant iridescent colors, soft reflections, and subtle refractive distortions — perfect for stylized renders, futuristic objects, toys, accessories, sci-fi props, and any asset requiring a holographic or prism-like plastic finish. The material is highly customizable, allowing adjustments to color intensity, dispersion strength, roughness, and transparency. Built using clean and optimized nodes, it ensures excellent performance in both Eevee and Cycles. Ideal for artists who want a lightweight yet visually striking plastic material with dynamic color shifts.