A chilling low‑poly Backrooms environment depicting a forgotten indoor pool hall. Murky green‑tinted water fills the cracked basin, while overhead flickering fluorescents cast uneven light across damp concrete walls. Rust streaks drip from metal railings and broken tiles litter the pool deck. Loose pool markers and warped benches float aimlessly, enhancing the sense of desolation. Ideal for horror games, liminal‑space renders, or unsettling architectural visualizations. Fully PBR‑textured and performance‑optimized for real‑time use.