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Procedural cracked paint wall material with exposed brick and directional grime buildup.
This shader blends layered noise, gradients, and brick texture to create realistic paint peeling, moisture damage, and vertical dirt streaks. The material is fully procedural and customizable, allowing easy control over paint color, damage intensity, and surface variation.
Includes roughness and displacement maps for added depth and realism, making it suitable for close-up renders as well as large environment scenes.
Ideal for abandoned environments, urban decay scenes, interiors, or stylized cinematic setups.