Animates Complete Animation Suite
Professional animation toolkit that accelerates character animation workflows, and animation enjoyment! Includes Breakdowner, Retimer, Key Amp, Onion Skinning, Motion Paths, and more. Built by an animator with 10+ years of teaching experience.
Smart selection modes
Smart selection modes, playhead/nearest, repeated click grow, next keys, all in either direction, select all alt invert, nudge either direction, channel visibility toggle. Holding shift adds to selections, cntrl subtracts. Alt and the select all button inverts the selection.
Key Amp and Smooth Tools
Amplify and deamp fcurve values while preserving timing, use toggles to pinpoint emphasis. No arc degradation. Scale to average toggle.
Smooth curves - use toggles to pinpoint emphasis, preserves extremes, pin first and last keys toggles, show original curves in both tools.
Breakdowner
Create perfectly weighted in-betweens with Loc, Rot, Scale visibility toggles, prev, mid and Next presets, natural real-time slider with extremes both ends. Key, delete and Insert all types of keys, tangent correction and yes, it works with objects too rather than just bones, and multiples at once. Also a show original toggle to compare changes.
Retimer
Adjust keyframe timing with sliders pinpointing quick and accurate pivot points. Non-destructive timeline scaling, and frame distribution with visual feedback. Toggles for quick and accurate success. Works in the Graph Editor, Dope Sheet and Timeline. Show orginal toggle to aid comparison.
Onion Skinning and Temp Pivot
GPU-accelerated ghost frame rendering that actually performs in production scenes. Customizable frame ranges, opacity falloff, per-bone colors. Minimal viewport overhead.
Create temporary transform pivots without parenting or empty objects. Animate around any bone, prop, or 3D cursor position. World/local space support, automatic cleanup.
Motion Paths and Lock to World - footlocker
Visualize animation arcs in 3D viewport. Interactive keyframe editing, real-time path updates. Works with multiples, objects or bones.
Prevent foot sliding and maintain world-space positions during animation. Pin bones to world coordinates while editing parent transforms. IK-aware. Quickly key all frames needed then easy unlock.
Workflow and Key Colours
Smart Smooth (context-aware fcurve cleanup with pose preservation), channel isolation for focused editing. Also clean tool operating with identical functions to remove redundant keys.
Organize and label your keyframes with custom colors. Quick visual reference for blocking/breakdowns/polish passes, breakdown markers. Not available in Blender 5.0.Graph Editor customisable options too.