Surface Effects – Procedural Material Enhancer

Bring your materials to life with procedural surface details that stack seamlessly on top of any existing shader.

No need to break your workflow — simply add effects like dirt, scratches, rust, or wetness directly to the active material, with full control and infinite combinations.

✨ Features

7 surface effects available now:

  • Dirt in Crevices
  • Dust
  • Edge Wear (Cycles only)
  • Grime Streaks
  • Rust
  • Scratches
  • Wetness

Stackable effects: Add as many effects as you want, combine them freely, and adjust them independently.

Non-destructive workflow: Effects are layered on top of your material without breaking it — you can always remove them with a single click.

Flexible customization: Each effect comes with settings you can tweak to get exactly the look you want. For example: Edge Wear can be changed from shiny metallic scratches → to matte chipped paint → to rusty worn edges.

Works with any material: Effects apply even to a plain BSDF color, procedural textures, or image-based materials.

Advanced control: Power users can dive into the Shader Editor to further adjust or mix the generated node groups.

📦 Installation
  1. Download the .zip file of the addon.
  2. In Blender, go to Edit → Preferences → Add-ons → Install…
  3. Select the .zip file and click Install Add-on.
  4. Enable Surface Effects in the addons list.
🎨 Usage

1 Select any object with a material.

2 Go to the Material Properties panel → find the new Surface Effects tab.

3 Click + to add an effect.
• Use the arrows < > next to the effect name to cycle between different effect types.
• Use the X button to remove an effect — the material will return to its previous state.

4 Adjust the sliders and settings inside the effect to customize the look.

5 Add more effects and combine them for unique results!

💡 Tips
  • You can stack multiple instances of the same effect for layered results (e.g., two different types of scratches).
  • Effects don’t overwrite your material — they’re layered in procedurally.
  • If you want to refine further, open the Shader Editor: each effect is a node group that you can edit, mix, or even animate.
  • Edge Wear currently works only in Cycles because it relies on bevel node support.

⚡ More effects are coming in future updates to expand your creative options.

Surface Effects – Procedural Material Enhancer
$10 $10
Name Surface Effects – Procedural Material Enhancer
Archive version 1.0.0
File size 5.0 MiB