Bevel Joints - Join Meshes - Weld - Bevel V2 compatible - Set Mesh normal - Edge attributs
Join Meshes cleanly with bevel presets & set mesh normal quick button PRESS U for bevel context menu
Pick any Target and then select all the intersecting object you want to weld together!
1 time use logic creates a fake object to raycast all intersections using a BVH tree to verify to product perfect joins.
Added a masking edge flow for materials, vertex groups auto assign and isolated to the weld
Weld single faces
Respects Global and Local transforms
Creates better aligned auto bevels on uneven surfaces
Produces flawless welds with presets on any surface/topology
2 Levels of draw active edges to help confirm Edge Attribute workflows
Popup bevel modifier controls with hotkey (F)
Customizable weld properties allow 1000's of weld variations
This is a kick butt addon!
Demo here: https://youtube.com/shorts/he40oa-OEoo?feature=share
- Seamlessly Join Meshes: Join one or more mesh objects with the ability to revert all joined objects at any time.
- Automatic Cleanup: Removes non-manifold geometry and leaves joined edges active for immediate editing.
- Bevel Attributes: Apply vertex or edge bevel attributes to selected edges or any new edges you select.
- Bevel Presets: Quickly scrub through a range of presets to achieve the perfect bevel size, from smallest to largest.
- Procedural Geometry Bevels: Use procedural geometry node-based bevels for rapid prototyping and experimentation.
Updated for Blender 4.5.1 and now you get all joined edges set to active with a seemless multiple selected objects to the target (don't select the target) operation