The Hard Surface toolbox v 2.0.7 i2M image to mesh system and importer
Hard-Surface Modeling, Simplified for Blender 5.0
Accelerate your workflow with a focused suite of hard-surface tools — mirror precision, bevel consistency, and a complete Modifier Stack Control system — now expanded with Parallax & Displace I2M
✨ What’s New in 2.0.5
Fully optimized for Blender 5.0
NEW: Modifier Stack Manager Pop-Up — Press ALT + M to:
Reorder modifiers
Toggle visibility (view/render)
Apply / Copy / Remove modifiers
Rename + batch-organize stacks
Sync modifier settings across objects
Faster mirror controls + cleaner symmetry operations
Improved Shade Auto Smooth + Weighted Normals handling
Performance boosts for large scenes and dense model stacks
🔥 Key Features
Feature Why It Matters
Mirror Machine Workflow Quick symmetry setup, flip, auto-mirror, and axis control with minimal clicks.
ALT + M Modifier Stack Pop-Up Manage long modifier stacks instantly without digging through menus.
Bevel Preset System Maintain consistent edge language and avoid “over-beveled” models.
Auto Smooth & Normal Controls Clean lighting & shading for all hard-surface surfaces.
Origin & Transform Utilities One-click center, reset, align, and orientation tools.
Mirror tools New V3 Mirror tool with visual feedback
Wireframe & Face Orientation Inspection Prevent modeling issues before they become shading problems.
🎯 Why Use This Toolbox?
Fewer clicks → faster modeling
Cleaner topology → easier texturing & rendering
Predictable bevel & shading results
Perfect for iterative design & kitbashing
Works seamlessly with Blender’s built-in modifier workflows — no custom data types or weird dependencies.
Who This Is For
✅ Game asset modelers
✅ Concept art + kitbash designers
✅ Hard-surface + mechanical modeling artists
✅ Hobbyists who want clean results without memorizing Blender’s deep modifier menu maze
How to Use the New Modifier Stack Manager
Action Command
Open stack manager ALT + M
Apply / Duplicate / Remove modifiers Click icons in pop-up UI
Multi-object sync Select multiple objects → ALT + M
Perfect for heavy bevel/boolean/subdivision stacks ✔️
This is the fastest modifier management workflow you will use in Blender.
Once you try it — going back feels slow.
Compatibility
Blender 5.0 ✅
Blender 4.2, 4.1, 3.5 also supported
Works with Eevee & Cycles
GPL Licensed — unrestricted commercial use
Includes
Addon .zip (install directly in Preferences → Addons)
Quick Start Video Tutorial
Access to private support + update announcements
Lifetime updates for the 2.x series
Testimonials
“The new ALT+M stack manager is insane. I didn’t realize how much time I was wasting scrolling modifiers.”
— Hard-Surface Artist, Unreal Dev Team
“Bevel consistency alone is worth it. My models look cleaner automatically.”
— Indie Game Modeler
Ready to Model Faster?
Click Add to Cart and start building cleaner hard-surface geometry today.