Easy Bake + Batch Baking

Easy Bake brings Marmoset-level baking to Blender. Features 30+ map types, smart UV analysis, GPU acceleration, and batch processing. One-click PBR setup, 8K support, and a non-blocking UI make it a pro tool for artists. Simple, fast, and powerful as

Easy Bake The Ultimate Texture Baking Solution for Blender Bake like a pro. No complexity. No hassle. Just results. Easy Bake brings Marmoset Toolbag-level texture baking power directly into Blender. Whether you're a game artist, product visualizer, or archviz professional — this addon transforms Blender into a complete baking powerhouse. 🎯30+ Professional Bake Map Types

Forget the basic maps Blender gives you. Easy Bake packs 30+ map types organized in a clean Configure Maps popup — just check what you need and go.

Surface Normals • Normals (Object) • Height • Position • Curvature • Convexity • Cavity • Thickness • Bent Normals • Bent Normals (Object) Lighting Ambient Occlusion • AO (2) • Complete Lighting • Diffuse Lighting • Specular Lighting • Indirect Lighting IDs & Masks Material ID • Object ID • UV Island • Wireframe • Alpha Mask Material Albedo • Gloss • Specular • Albedo (Metal) • Roughness • Metalness • Emissive • Transparency • Vertex Color 💻GPU & CPU Compute

Choose between GPU Compute or CPU directly from the panel. Easy Bake auto-detects your GPU (CUDA, OptiX, HIP, Metal, OneAPI) and configures everything for maximum speed. No more digging through Blender preferences.

📊Smart Progress System

Never stare at a frozen screen again. Non-blocking modal baking system:

▸Live header progress with percentage and current map name
▸Time remaining estimate
▸ESC to cancel anytime
▸Full N-Panel progress widget with elapsed time
🔍Professional UV Check System

A complete UV analysis suite built right in:

▸Out of Bounds detection
▸Zero Area face detection
▸UV Stretch analysis
▸Overlap detection with one-clickFix Overlap
▸Island count & quality score (GOOD / FAIR / POOR)
▸Select Problem Faces to fix in Edit Mode
▸Auto UV, Force Re-Unwrap, Pack Islands, Average Scale

📁Batch Baking System

Process dozens of models automatically:

▸Point to a root folder containing subfolders with LP/HP models
▸HitBATCH BAKE ALL— Easy Bake handles everything
▸Auto-imports models, auto-creates UV if missing
▸Bakes all maps, saves textures per folder
▸Supports FBX, OBJ, GLB, GLTF, BLEND
▸Non-blocking modal with progress & ESC cancel

🎨One-Click PBR Material Setup

Hit "Apply Textures" and Easy Bake builds a complete Principled BSDF material with all baked maps connected — Normal maps through Normal Map node, AO as multiply, Gloss auto-inverted to Roughness, Height to Displacement, all color spaces set correctly.

📥External Model Import

Import HP and LP directly from file browser — FBX, OBJ, GLB, BLEND all supported. Mix scene objects with external files seamlessly.

⚙️Full Settings Control

Resolution: 512 / 1024 / 2048 / 4096 / 8192
Anti-Aliasing: 1x / 2x / 4x / 8x
Output Format: PNG / TGA / TIFF / EXR / JPEG / BMP
Bit Depth : 8 / 16 / 32 bits per channel
Tile Mode : Single / Multi Texture / UDIM
Device : GPU Compute / CPU
Samples : 1 - 4096 (adjustable)
Ray Distance
Cage extrusion control
🎮Who Is This For?

🕹️Game Artists : Bake high-to-low with all PBR maps you need
🌲Environment Artists : Batch bake entire asset libraries overnight
🔧Hard Surface Modelers : Curvature, cavity, thickness in one click
🏠Archviz Artists : Quick AO and lighting bakes for presentation
💼Freelancers : Speed up your pipeline, deliver faster
🏢Studios : Standardize baking workflow across your team
📋Technical Specifications

Blender
5.0+
Render Engine
Cycles (auto-configured)
GPU Support
CUDA, OptiX, HIP, Metal, OneAPI
Location
N-Panel → Easy Bake
🚀 Stop Wasting Time With Manual Baking

Configure once. Bake everything. Move on to what matters — creating art.

Easy Bake + Batch Baking
$12 $12
Name Easy Bake + Batch Baking
Archive version 1.5.0
Platforms windows-x64, macos-arm64, linux-x64, macos-x64, windows-arm64
File size 1.7 MiB