Bildeform | Bas Relief Maker From Your Images And 3D Models
How to create a bas relief in Blender? Easily generate high-quality bas-reliefs from your Images and 3D models with Bildeform in Blender comparable to Sculptok,Zbrush and Relief Maker. Perfect for digital artists, CNC machinists, and 3D printers
Bildeform v2: Professional Bas Reliefs Inside Blender
Bildeform is a Blender-native tool designed to generate high-quality bas relief sculptures with a workflow that is fast, controllable, and production friendly.
Two ways to create
- Generate With Image (NEW in v2): Start from a 2D image and generate a bas relief that you can sculpt, refine, and export.
- Generate With 3D Model: Keep the original pipeline and create bas reliefs from objects in your Blender scene.
Made for real projects (not just demos)
- Bas reliefs in Blender: Create plaques, medallions, engravings, and relief sculptures directly in your scene.
- CNC / 3D printing: Export height maps and use them in specialized software and manufacturing workflows.
- Alpha brushes & stamps: Convert your results into reusable brushes for sculpting and detailing.
Many “relief” solutions in the market come with expensive subscriptions or very high permanent licenses, and they often live outside your main 3D workflow. Bildeform is built around the Blender ecosystem and focuses on delivering a strong quality-to-price advantage.
The Key Idea: Frequency Separation (3 Sculptable Layers)
Bildeform does not rely on a single map. It builds a bas relief using separate layers that you can control independently:
- Height: main shape
- Depth: large-scale volume
- Curvature: crisp detail and engraving-like information
Image to Bas Relief (NEW in v2)
Start from an image and generate a bas relief that stays editable: tune strength, soften or sharpen details, and export maps for other workflows.
Input Image & Bas Relief Result
More Results (Image Mode) - Input and Results
Museum Coin Example (Bas Relief + Reconstruction)
From a single reference image, Bildeform can generate the relief and (optionally) reconstruct a mesh using AI.
Bas Relief Outputs & AI Reconstruction Outputs
Compatibility
-
Windows: Supported and fully tested
-
macOS 13+ (Apple Silicon): Supported and tested
-
Blender Version: 4.2+ and above
DOCS: https://rb.gy/xzti4b