Batch Render View Layers

Create multiple render jobs, each with its own specific View Layer, Camera, and Frame Range.

v1.2.3 key updates:

  1. Task Selection and Workflow Automation

  2. From "Mark Completed" to "Toggle Enable": The new version replaces the simple completion icon with a functional checkbox; only checked tasks will be included in the batch.

  3. Auto-Deselect upon Completion: Once a task finishes rendering, the system automatically unchecks it to prevent redundant rendering in the next session.

  4. Bulk Toggle Buttons: New "Select All" and "Deselect All" buttons have been added to the bottom for easier management of large task lists.

2. Real-time Preview and Switching

  • Click Name to Preview: When a task is collapsed, clicking its name automatically switches the 3D viewport to that specific View Layer and Camera.

  • Instant Property Sync: Modifying the View Layer or Camera directly within the panel now triggers an immediate update in the active scene, providing a "what you see is what you get" experience.

3. UI and Visual Enhancements

  • Visual Status Distinction: Tasks that are unchecked (disabled) now appear greyed out in the interface, making it easy to distinguish which tasks will be skipped.

  • Clean Layout: The interface has been streamlined by removing redundant icons and organizing input fields more tidily when a task is expanded.

4. System Stability and Logic

  • Smarter Defaults: New tasks now automatically detect and fill in the scene's existing View Layers and Cameras, reducing the need for manual setup.
1. Core Automation Features
  • Task Scheduling: Create multiple render jobs, each with its own specific View Layer, Camera, and Frame Range.

  • Automatic Setting Swaps: During rendering, the engine automatically switches to the designated camera and view layer for each task, eliminating the need for manual setup changes.

  • Custom Output Paths: Each job can have a unique subfolder and file name, preventing your renders from overwriting each other.

2. Smart Management Logic
  • Completion Tracking: Once a task finishes, it is automatically marked with a "Completed" flag.

  • Auto-Skip: If you stop and restart a batch, the system automatically skips tasks already marked as done.

  • Task Reordering: Includes "Move Up" and "Move Down" buttons so you can easily adjust the priority of your render queue.

  • Reset Function: You can clear all completion flags with one click to re-run the entire batch.

3. Interface & Workflow
  • Progress Tracking: Displays a progress percentage and shows exactly which task is currently being processed.

  • Quick Access: Includes a dedicated button to open the render output folder directly from the panel.


How to Use
  1. Locate the VLRender tab in the Sidebar (N-Panel) of the 3D Viewport.

  2. Click "Add New Task" to create a job.

  3. Assign the desired View Layer, Camera, and Frame Range for that job.

  4. Ensure an output path is set in the standard Blender Render Properties, then click "Start Batch Render".

Batch Render View Layers
Free for everyone
Name Batch Render View Layers
Archive version 1.2.3
Platforms windows-x64, macos-arm64, linux-x64, macos-x64, windows-arm64
File size 108.7 KiB